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Flag football scorecard and drive log

This free flag football scorecard keeps the whole game on two printed pages. Page one has the score by quarter for both teams, timeouts by half, and a 24-row drive log with start, plays, result, points and time of possession. Page two is a 40-row play-by-play sheet with down, distance, play type, player, result and yards.

It works for any format, from 5v5 to 8v8. If your league plays halves instead of quarters, use the first two and fourth columns as halves and leave the rest blank.

By Jay Fraser. Published .

Page one of the printable Flag Football Game Scorecard and Drive Log
Download PDFFree, US Letter, prints on two pages. No account needed.

How to use this sheet

  1. 1Fill in both team names and the timeout boxes before kickoff.
  2. 2Start a new drive log row every time possession changes.
  3. 3Write the start as own or opp plus the yard line, for example Own 5.
  4. 4Circle the result code at the end of each drive and write the points.
  5. 5Use page two when you want every snap, then total yards by player afterward.

Need the scoring values first? Read flag football scoring rules. Need plays to track? Open the free 6v6 FNL playbook.

Flag50 Coach

Or skip the paper.

Flag50 Coach scores every play and builds this sheet for you, free. Parents follow live from one link.

Launching spring 2027.

See the playbook →

Frequently asked questions

Q01What is a drive log in flag football?+

A drive log is one row per possession: where it started, how many plays it took, how it ended and how many points it scored. It shows at a glance which drives worked, which is hard to see from the final score alone.

Q02What result codes does the drive log use?+

TD, PAT 1, PAT 2, Turnover, Downs, Punt, Safety and End of half. Circle one per drive. Punt only applies in leagues that allow punts; many youth leagues turn the ball over on downs instead.

Q03Do I need both pages of the scorecard?+

No. Page one is enough to keep score, timeouts and drives. Add page two when a parent can log every snap, which is what you need for per-player yards and play-calling review.