Skip to main content
For tournament directors

From a date on the calendar to a live event in an afternoon.

No implementation call. No onboarding queue. You set the fields and the format, and the event is ready to take registrations today.

30 to 80 games across 3 to 8 fields. One weekend, no recovery window.

A Flag50 tournament bracket advancing from quarter finals through semi finals to the final, each matchup showing seeds, scores, and the field and time it was played

Seeded off pool play. Every winner advances the moment a referee ends the game.

The schedule engine

Give it four inputs. Get a weekend that fits.

Field count, start and end times, game length, and your tiebreaker rules. The engine drafts a balanced schedule with rest windows between games. Drag any upcoming game to a different slot and the grid re-checks conflicts as you go. Games already played or in progress are locked, so a rain delay never rewrites your results.

14Games drafted0Conflicts
Saturday pool play, 12U coedDrag an upcoming game to another open slot. Played and live games stay put.
TimeField 1Field 2Field 3
9:00 am
Hawks vs Gators Final 26 to 12
Sabers vs Tide Final 19 to 13
Chiefs vs Pilots Final 20 to 20
9:50 am
Grit vs Storm Final 14 to 27
Tide vs Gators Final 18 to 6
Pilots vs Hawks Final 12 to 31
10:40 am
Chiefs vs Pilots Live, 2nd half 6:20
Sabers vs Grit Live, 1st half 3:44
Storm vs Gators Live, 2nd half 9:02
11:20 am
Hawks vs Tide Next up
Grit vs Storm Next up
Pilots vs Sabers Next up
12:10 pm
Gators vs Chiefs Rest window honored
Tide vs Storm Rest window honored
Open Buffer slot
Brackets

Brackets that actually advance.

Seeding comes off pool play automatically, and a finished game moves the winner forward while teams are still shaking hands. This is exactly where TourneyMachine breaks down in practice: brackets get rebuilt by hand, printed, and taped to a table, and by noon the paper and the field disagree.

Single, double, consolation

Pick the format when you build the event. Consolation rounds keep every team playing all day.

Auto-seed from pool play

Pool results feed the bracket using your tiebreaker order. No hand seeding between rounds.

Live advancement

The referee ends a game and the winner is already on the next line, on every phone at the park.

No paper bracket to chase

Nothing gets taped to a table and nothing goes stale. The bracket on the screen is the bracket.

Player stats

Every play credits a player, right from the scoring app.

When a score lands, the passer, receiver, or rusher gets the credit on the spot. By the time teams reach the parking lot, every player's tournament line is already on their profile.

Passing, rushing, receiving, and interception credits on every scoring playField manager mode: a designated sideline helper attributes plays while the ref scoresPlayer profiles update the moment the game is reviewed
Play-by-play, attributedSemifinal 2
Touchdown, 6 pts#7 M. Ortiz pass to #22 J. ChenCreditedExtra point, 1 pt#7 M. Ortiz pass to #4 D. WillisCreditedTouchdown, 6 ptsRush, tap a jersey to creditPendingInterception#11 A. Brooks, thrown by #9Credited
Game day

This is what your referee holds. Try it.

Touchdown, PAT, two point, safety, clock. Six taps run a whole game, and every tap lands on the bracket, the standings, and the player profiles within three seconds.

Works the same on an Apple Watch, gloves on, no signal at the far field.

The Flag50 referee scoring app on a phone at the field
Clock stopped8:42
Scoring for Desert Hawks. Tap the other team to switch.
Tap a scoring button to see it land.
After the whistle

Close the books Sunday night, not Wednesday.

Every number the event produced, exportable to PDF and CSV, ready for your board or your accountant.

Desert Classic, final summaryPDFCSV
Registrations, 12U$4,320Registrations, 14U$5,180Refunds issued-$340Platform and card fees-$412Net payout to your account$8,748Every line traces back to a registration or a payout.

PDF and CSV exports

Schedule, results, brackets, and finances export in one click for your board packet.

Revenue by division

See which age groups paid for the weekend and which need a different price next year.

Audit-ready trail

Every payment, refund, and payout is timestamped and traceable to a registration.

Tournament finder

List your event where teams are already looking.

Teams search the Flag50 finder by date, age group, and drive time. Listing is free, and registration opens straight from your listing.

Pricing

Ten dollars a team, or one payment for the whole event.

Tournament pricing is per event. No monthly plan, no contract that outlives the weekend.

Registration laneRecommended
$10per team
Run team registration through Flag50 and $10 per team is the whole platform fee.Schedule engine, brackets, live scoring, and exports on every event.Proceeds settle to your account after the weekend.
Build your first event
One-time passYou collect registration yourself

One payment per tournament, sized by your field. Not a monthly subscription.

RookieUp to 20 teams, one-time$99ProUp to 60 teams, one-time$299EliteUp to 150 teams, one-time$599EnterpriseOver 150 teams, quoted to the eventCustom
Compare plans
Common questions

Tournament software questions.

How much does flag football tournament software cost on Flag50?

Tournaments are priced per event, never monthly. Run team registration through Flag50 and the platform fee is $10 per team. Keep registration elsewhere and buy a one-time pass: $99 covers up to 20 teams, $299 up to 60, $599 up to 150, and larger events are quoted custom.

How long does it take to set up a tournament?

An afternoon. You set the fields, divisions, and format, the schedule engine drafts pool play across your fields, and the event can take registrations the same day. There is no implementation call or onboarding queue.

How do referees score tournament games?

Each referee gets an org-issued scoring code and scores live from a phone or Apple Watch at the field. There are no referee accounts to create or manage, and every score feeds brackets and standings the moment it is entered.

Do brackets and standings update automatically?

Yes. Pool play standings settle off the referee's live scoring, seeding follows the tiebreaker order you set, and bracket games advance the winner automatically. Results are public on your event page before teams reach the parking lot.

Can teams register and pay through Flag50?

Yes. Teams register per event and pay online, and payouts land in your account after the event. If you already collect registration somewhere else, you can keep it there and run the event on a one-time pass instead.